Senior Producer
Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team. At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.
The company is fully funded to develop and release the first game in 2026 with an expected size of 85-90 employees - the majority being industry veterans. We strive to be the best workplace in the games industry, by offering:
- Competitive salaries
- Supplemental pension contributions
- Generous revenue share
- 30 days of annual vacation
- Flexible work hours, remote when you need to
- Remote work supported (if the timezone is plus/minus 1/2hrs from Copenhagen)
- Flat hierarchy
- Great focus on work/life balance
- Bleeding edge tech stack
- Skilled co-workers that are driven by a passion to create
The Team
We are looking for a Senior Producer who can take over and help to manage our internal Tools and AI team as well as several multidisciplinary feature teams. In this role, you’ll will create and maintain roadmaps for the different teams that are assigned to you, make sure that these are aligned with the games and companies long-term strategy and being responsible to deliver against set goals, across your assigned teams.You have excellent organizational skills and thrive in the dynamic environment where priorities can shift rapidly. Your weapons of choice are JIRA, Confluence, Excel, Miro.
Desirable skills and knowledge
- At least 10 years of relevant work experience in game production, preferably as a Tech Producer
- Producer or Associate Producer role on 2 or more published PC games with post-launch content or Early Access xp
- Experience with closely working and managing sprints for multidisciplinary teams to deliver core tech and features for the game
- Knowledge of Early Access games, understanding when good is good enough to ship features or tools
- Experience coordinating complex feature work and dependencies with Leads, Producers and Directors
- Ability to make pragmatic decisions in fast-paced live environment
- Experience with lean development methodologies like Agile, Scrum, and Kanban
- Excellent organizational and project coordination skills
- Very good active listening skills
- Very good communicator with ability to interface between multiple teams
- Proactive mentality with ability to anticipate and solve problems
- Ability to work autonomously and adapt quickly to changing priorities
- Relevant bachelor's or equivalent experience
Role responsibilities
- Work closely with Leads and help them and their teams, by removing roadblockers and keep them tightly aligned on set goals
- Drive planning and execution for your assigned features and teams, ensuring sustainable results, and help them to set meaningful and achievable goals.
- Constant collaboration with Producers and Team leads
- Promote ownership and accountability within teams
- Prepare status reports for your teams and project leads, by providing regular written reports, updated roadmaps and Director Review’s
- Support and mentor Producers and team members, while also contributing to the continuous improvement of production standards and frameworks within reason.
Diversity and Culture
We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and engaging games.
- Department
- Raw Power Games
- Locations
- Remote, Copenhagen/Hybrid
About Raw Power Games
At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location.
We take a forward-thinking approach, planning a portfolio of three complementary games that maximize their unique features.
Our first game is an open world sandbox set in a familiar historical setting, with a twist. It will initially launch on PC, followed by console versions.